Aascoyrin Saccoidis is a harvestable fungus that grows pretty much anywhere thats dark and damp. The bulbous, slimy, pink and cranial looking fungi has been seen as benign up until recently. An entomologist who noticed insects behaving out of the normal was able to trace abnormal behavior back to the jelly like fungal growth.
It was found that when colonies of bugs took to the fungus, the chemical properties changed over a period of time. Once normal insects becoming parasitical to the growth, and the growth becoming parasitical to the insect. You can tell an infected fungi from a normal one by looking at it in the dark. Infected fungi have a bio-luminescent glow, benign fungi do not. Outside of its use for glow, the fungi has no known purpose.
The herb has one leaf which grows from a stalk about three inches from the ground. It's appearance gives it its name. The leaf must be boiled in olive oil and set in the sun for three days. At the end of that time the infusion can be used as a balm for wounds. In the event that the wound is infected the balm will draw out the infection within one day. However for that one day the damage caused by the infection will be twice as severe.
Agrimony reaches a height of 1 to 2 feet. It has leaves up to seven inches long, which are serrated, green on top and white underneath. It has yellow flowers with five petals which are arranged in a spike on top of the stem. Its dried leaves must be boiled in a pint of red wine for five minutes, and then left to stand for an hour. It should then be used on sprains and bruises in a compress. A successful application will cure sprains and bruises in half the normal time. Agrimony was once believed to produce very heavy sleep if placed beneath a person’s head, so deep that the person could not be woken until it was removed. This, however, is not true, but the myth still lives on.
‘If It is leyed under mann's head,
He shal sleepyn as he were dead;
He shall never drede na wakyn
Till fro under his head it be taken’
The roots of this plant must be brewed over a low fire for one week, and the resulting distillation drunk. If used successfully, sight will be restored or even manifest if it was never present for the recipient provided the eye remains.
Habitat: Mountains in the Far North and the Shard
A simple blood red bloom, it lacks any leaves and have done without them for as long as any dragon can remember. This means that the sun’s disappearance has impacted them little.
They are often accompanied by insects that are similar in shape to their petals, these insects like to latch onto the legs of any being that walks near and drain them of fluids. These insects are rarely detected immediately due to the Amernian Red’s special sap. The sap they secrete is colourless, and is a potent analgesic, deadening the sense of pain of any being in contact with it to almost nothing.
They have use as a painkiller, but any adventurer is warned to avoid travel through red fields, since the Amernian Red is always in bloom.
Habitat: Open plains
Asarabacca is a creeping vine with many small leaves each on their own small stalk. It also has small purple flowers. These flowers must be brewed up on a fire and left to stand. When administered successfully to someone, they must save versus poison or be rendered docile, and incapable of violence for 3d8 hours. The brew has a distinctive purple colour, and bitter taste, so to be given secretly in food, the food must be able to hide these attributes.
Ashline is a small red flower, with very pale green leaves. The entire plant must be mashed and boiled in fine red wine for one week and the resultant mixture mixed with olive oil. When this liquid is poured over a petrified person it will restore them to their normal state.
Also known as "Kingsfoil," Athelas appears as a vine with dark green leaves divided into four parts. According to the myths of Esterin, the leaves of Athelas when crushed by the hands of a King over an afflicted person are capable of curing anything.
*Disclaimer: ‘tis only a myth
"When the black breath blows
and death's shadow grows
and all lights pass,
come athelas! come athelas!
Life to the dying
In the King's hand lying!"
The roots of this plant must be brewed over a low fire for one day, and the resulting distillation drunk. If used successfully, sight will be protected from glare or blinding light for a period of nine hours. This herb can thus be used to limit the ill effects suffered by subterranean/vision impared creatures in fully lit conditions.
COMMONLY USED IN: Mana-relient construction, mana potions.
Azurewood only grows around mana ponds and mana lakes, which accounts for their willow-like appearance. The difference, of course, is the vivid blue hue carried from tips of leaves to deepest roots. It has been proven that the natural property of these trees is to absorb mana. As a result, their wood is highly prized in the construction of devices fueled by mana, most notably radios, televisions, and the like. Acting as a natural battery, an azurewood appliance is likely to last twice as long away from any mana source. Because of this property, their leaves are the base component in mana draughts when properly dried, crushed, and leached.
Balm is a plant about 2 to 3 feet tall with squarish stems. It has oval, serrated leaves. It has small flowers which can be any shade from white to blue, which form small clusters at the base of the leaves. The herb should be boiled and given to women suffering menstrual pains. It also reputedly has properties of bestowing longevity, and so could be used as an ingredient in "Potions of Longevity" and the like.
*This potion CANNOT be made by players.
Habitat: Tropical Forests, Forests
Characteristics: Vibrant pink fruit native to the lands of Jarden. They grow in clusters and are sweet, but not overly so. They absorb and filter mana and have developed a natural healing property. Eating, or juicing, a cluster of ten berries can act as a minor potion alone hence why they are sold at such a hefty price.
They grow roughly 25 feet deep inside the river and can very rarely be found in the streams within Brier forest.
Habitat: Mahe river, Brier Forest
Birthnot is a dark-leaved, flowerless vine. The dried leaves can be used to create a contraceptive tea effective on most humans, demihumans and humanoids, male or female. Must be ingested between 30 minutes to an hour before properties invoked.
*95% effective; causes mild impotence in males 5% of the time.
Habitat: Hills, Grasslands
This rare rose is easily identified by its black, velvety flower and long white thorns. The thorns are hollow and absorb liquids at a rate of a pint every 5 minutes. The liquid is stored in the plant's fibrous roots. The black rose's roots are often used to draw poison from wounds or, placed under the tongue, to absorb alcohol and prevent intoxication. Sometimes victims are tied down and pierced with the thorns to cause prolonged and painful exsanguination.
Characteristics: A species of oranges that were affected by the sudden arrival of leylines and mana lakes. Unlike regular oranges they glow, hence the name, and their interior is a soft pink color. Over the years they have become more common as they have been traded across the realm for their enhanced flavor. Even their peels are a delight to the tongue. Their juice leaves one feeling revived and energized.
Habitat: Most common in forest but if it is near water it can grow.
Commonly used in: Juices, fruit salads, health potions.
Bull-rushes are tall straight stemmed plants with many small flowers at the top of the stalk. These flowers must be ground into an ointment which is applied to a person’s eyes or tongue. This herb will put someone to sleep for 3d12 hours. If used in improper amounts, it could put the recipient into a coma and ultimately lead to their death.
This plant grows to about 3 feet tall. It has huge leaves with a whitish underside, and purple flowers. Its root must be boiled in water and then the root eaten and the water drunk as a cure for most STDs. The person will be cured within a week.
‘They are Burrs, I can tell you, they'll stick where they are thrown.’
This rush grows in small grassy clumps. It can grow from about 2 to 6 feet in height and has very small yellow green flowers that jut out from the stem. The leaves are long, thin and light green in colour and smells faintly sweet. The root is white with a red brown peel. The root must be peeled and boiled in fresh water within a day of being picked, and should then be drunk by the recipient. Provided no permanent physical damage has been done to the person hearing organs, the herb may restore some small measure of hearing to a totally deaf person, perhaps 10% of normal hearing.
A pale, fleshy fungus with a tough, rubbery consistency that is commonly found growing near carnivorous plants. The fungus grows on corpses, absorbing the cadaver's life memories and personality; up to 10 different minds have been found absorbed by one cephalophage mushroom. Eating cephalophage will transfer those memories and personality quirks to the eater. (Effects last 1d3 hours and while they last the eater can access all of the dead person's mind. After the effects wear off, the eater may still succumb on occasion to "flashbacks" or personality instability.) This plant is condemned by some religions as unholy, believed to prevent a soul/spirit from attaining the afterlife.
Habitat: Near Carnivorous Plants on Corpses
Cerulean Bubbles are, well, bubbles that are blue but they’re attached and grow on the branches of a blue-barked tree. The sap leaking from the bark seems to be the source of these bubbles that act as leaves. These bubbles are extremely delicate—a single touch could create a chain reaction which makes them all pop like a domino effect. Physical touch repels them, but the only way to detach them safely is to use magic—a utility spell. The bubbles, themselves, can be frozen and will keep their shape. A fun decoration for parties, but the sap is what mages often look for.
Habitat: Fey Wood
Commonly Used In: Mana Elixirs
A pinkish-orange fruit that’s covered in a soft, delicate fuzz, but once cut does not have a pit that is similar to that of a peach. Instead, it has small, rounded seeds. Its taste is citric but mostly sweet. When ripe, the bottom of the fruit will lighten to a pale pink, almost white. During this time it is at its sweetest and can be used to make jams.
Habitat: All; mostly sighted in Grasslands
Commonly Used In: Jams, pies, desserts, alcoholic beverages; can be eaten raw
Colewort is a small plant with a single large glossy leaf, and small white flowers with four petals. Anyone who chews on the flowers before drinking will remain sober for the entire evening. Its effects protect only against alcohol, and not against any other drug or toxin.
Comfrey grows to a height of up to 3 feet. It has stiff, angular and hollow stalks which are covered with rough hairs. It has pink, mauve white or cream flowers. Its thick black root is the portion used in Herbalism. It should be boiled and wrapped in a poultice which is then wrapped around a broken limb to increase the speed of healing. It can also be used in a bath by women in order to give the impression that they are virgins on their wedding nights.
Cow wheat is a small straight stemmed yellow-green plant. Its pale yellow flowers produce a white powder when crushed, between two hands. If this powder is placed into food or drink it will cause a person to act as if drunk.
HABITAT: Mount Golgorn
COMMONLY USED IN: Minor Lava Resistance, Flame Resistance, Paralyzers
UNIQUE CHARACTERISTICS: This predatory plant has made its home around the winding paths that surround and climb Mount Golgorn, waiting for unsuspecting prey or adventurers to wander into its ever-waiting maw. The plant itself is more than nine feet in length and over three feet wide. It is often found burrowed into the ground, having covered itself with dirt to trick unwary individuals into stepping on it and falling into its trap. Any prey caught in this way is immediately swallowed whole and dropped down into an acidic, paralyzing solution that slowly digests and breaks down whatever is in it.
It reproduces only during volcanic eruptions, which cause it to close its lid and ejects a single seed that is then carried in the lava flow. These seeds then settle into newly-formed obsidian patches and attempt to grow, which is a big reason as to why the Demon’s Maw is difficult to breed quickly.
The plant’s top leaf can be harvested for the purpose of potion-making, along with the digestive juices found in its main body. The spines that line its singular leaf can also be harvested for lesser results.
The dog rose grows to about ten feet in height and has very sharp thorns. In spring and early summer it has pale pink flowers which turn into vivid orange seed pods at the end of summer. These pods must be dried and then eaten at the rate of one per three days to avoid scurvy in environments where this disease is common (ie, on long ocean voyages.) Some people believe that placing a dog rose in a coffin would prevent the body from becoming an undead.
Habitat: Most Towns, Grasslands
Dragon Fruit is a citrus berry that grows from the ground. When the flower that encases the fruit is in its bud stage, the berries inside grow. They tend to blossom in warm weather, despite the sun missing, they don't seem to have been affected much by it. Once the flower reaches full maturity, not only does it bloom but a tiny dragon sits atop it, used to scare away any that wish to feast on it. The dragon is completely edible, as well.
Habitat: Grasslands, Steam Jungles
Commonly Used In: Jams, alcoholic beverages; can be eaten raw
This rare, small, translucent succulent grows primarily in the low desert. When crushed, it exudes a sweet, milky white substance with numbing properties. It can be used in many healing remedies when applied directly to the skin. Drinking dragontears in this state can be fatal, as its numbing properties can cause choking or heart failure.
This is a small bush which has one pale golden flower and small red berries with the appearance of a live coal. The flowers of the bush must be taken and crushed into a diamond vial, and left to cure for ten years. This is also the amount of time needed for a single flower to bloom. A single drop of this elixir will heal any illness or injury, and will even allow limbs or other appendages to grow back. This is an incredibly powerful herb, and is likely to only exist in the hands of powerful people.
This 30 cm high plant has 3 thick, fleshy leaves, dark green and covered with soft hairs. The leaves form a rosette, lying on the ground, and form the actual plant. The light green blades that account for its height are actually sheathes from which flower stalks grow during the summer. From each of the sheathes (there can be as many as 30 to a plant), a single flower stalk grows with tiny purple flowers. The thick leaves, which can become as large as 20 cm across, can be torn loose and put inside your boots (one leaf to a boot), enabling you to walk all day without tiring or even getting footsore.
The stems of fumitore are angular and branching, and grow to a height of about 1 foot. It has grey-green divided leaves, and small pinkish-white flowers with purple tips. This herb has only a single, very important use: preventing hair from growing on one’s eyelids.
Habitat: Coastal Regions
Characteristics: Odd breed of onion that grows above ground, rather than under, and has glowing sacs around its body. The sacs are removed before one can peel into the skin as once popped it releases a pungent tear inducing smell. This onion is inedible when used alone. It’s bitter taste once bitten into is nauseating to even the strongest of taste buds and will destroy the strongest of stomachs.
It needs to be condensed before any type of proper food use.
However, though it is not the most edible of foods, it is useful for other things.
The sacs, when carved out hole, can be used for stink bombs or tear gas. Small amounts of the juice can be used in poisons that cause stomach pains, fever, and vomiting.
Habitat: Volcano bases, forest, the wilds, dark forest.
This herb will cure poison if ingested within one hour of the poisoning. Any damage already taken, including death, remains. Goat's Rue grows to about 3 feet tall. It has hollow branches and pale whitish blue flowers that hang down in spikes. The flowers must be dried before use.
This 40 cm high perennial has smooth, dark green leaves and a woody stem. It has white, cuplike flowers with purple and yellow flecks on the inside. In autumn, the plant dies except for a thick root than can be up to 50 cm long, but even when dead, it does not shed its leaves. Thus the all year availability, for it is the leaves that are important. When cooked in water, the resulting tea will grant the drinker the ability to see invisible creatures.
Only the plant of many sneezes
This downy perennial wildflower, typically 30 cm tall but occasionally exceeding 0.5m, has a pungent scent. They are known for their big bulbs and yellowish petals. When around a mana source, the flower petals turn yellow.
Uses: Gwynewort has a noticeably pungent scent (almost like that of coriander). The flowers are used as an aphrodisiac, and the leaves are used as a snuff for sinus pressure. Those who are allergic to pollen (or not yet allergic) will have frequent paroxysms of sneezes. As such, Gwynewort is a plant that looks deceiving.
It is also used in chest rubs to cure coughs and allergies. Ironically, the trick of the plant is to sneeze the irritants until it's gone. The Gwynewort has a menthol like scent in the roots, which works as a great cold and flu treatment.
Commonality: These are most often found on damp grassland and frequently beside streams, especially on heavy clay-based soils. Other sites where you are likely to find Gwynewort include heathland, water meadows and marshes.
Population : Common; mainly found in Brier Forest and the forests of Verdisol. Yellow flowers are more rare.
This fern resembles a deer's tongue, hence its name. When a single frond is eaten, it serves to immediately decrease the recipients libido for 2d5 days. For this reason it is often of value to those undertaking a vow of celibacy, or who must be away from their loved ones. It does not diminish performance in any way, merely desire.
This 25 cm high plant has many broad, double sawed leaves growing in a rosette. It grows large, yellow composite flowers, which will quickly grow hairy seeds that will fly far on the wind. The plant often has flowers and seed simultaneously. If a generous amount of the leaves is fed to a horse or similar creature, it will be able to travel all day without tiring, even if moving at a gallop.
The dark chocolate brown bark of this small fast growing tree, may be eaten in order to allow a person to remain awake for one whole week, without the need for sleep. At the end of this period, they will collapse, absolutely exhausted for four days, and will only be capable of minimal movement for a further week after that.
Habitat: Tropical Forests, Sheperd’s Rest
This plant is found only in the most inhospitable regions. When a leaf of the plant is eaten, it will raise a person’s strength +2 for one hour. However if one would ingest too much, the person will collapse into unconsciousness for 3 hours.
Habitat: Dark Reaches, Wastelands
The Kl’tto tree is a tree native to Taunhill and are sacred to the Xerik species. They can grow at odd angles, making the rocky terrain of this mountainous city the perfect place for them to flourish. The trees appear rather crooked in shape, large bushels of leaves coat sinewy branches. Their colors vary, though, are mostly fall colors. Occasionally, one could find a variation of pink or blue. The most distinguishing feature of the Kl’tto tree are the blossoms that bloom no more than two weeks out of the year. To the Xerik, these blossoms have become symbolic of the impermanence of beauty.
- Materials Obtained from Kl’tto Trees
- Kl’tto Blossom: A small, four-petaled blossom coming in a wide variety of colors. The majority of the time, the blossoms bloom as a shade lighter than the color of the leaves.
- They can be used in teas and food.
- Ingredient used in healing potions.
- Kl’tto Bark: Sturdy bark that appears in variations of white and grey.
- Can be used to make wooden armor or weapons due to its durability.
- Kl’tto Blossom: A small, four-petaled blossom coming in a wide variety of colors. The majority of the time, the blossoms bloom as a shade lighter than the color of the leaves.
- Origin: Mostly found in Taunhill, though, some can be seen scattered across Esterin near mountainous areas.
- Commonality: Rare, but fairly common in Taunhill.
Laishaberries, also known as fruit of silence, grow on dark green, knee-high bushes. The leaves of the bushes are hard and waxy, and stay on long into autumn, sometimes even into winter. Concealed under the leaves, the red, cherry sized berries grow. In spring and early summer, the bush grows small, fragrant, wax blue flowers. The berries, which are equally fragrant, begin as hard white fruits, turning soft, red, and juicy as they ripen. The berries taste quite bland themselves, although they can be used to add a special taste to all kinds of jellies. When ripe, the berries can be eaten raw, and will each heal 2 hp of damage, or speed the recovery from most diseases. However, they will also render the eater mute for 20 minutes for each berry eaten.
Habitat: Cold Forests
A rose with white petals and an ivory stem. In the moonlight the flower glows with a faint teal aura. Nectar collects in a small pouch in the center of the flower
Origin: Generally grows around Mana Lakes or Ley Lines.
Uses: This is a curious little plant, for while it uses mana as its nutrients to grow and flourish, its beauty belies a dark little use. The plant itself holds no true benefit but the nectar it secrets is actually quite the powerful paralytic agent should one go through the proper processes.
Commonality: The plant itself is relatively uncommon, however they only seem to create their paralytic nectar one or two times a year. Making the dangerous poison that can be made from it fairly rare.
A rose with violet petals, a light seeming to glow within without any obvious source. Interestingly, this variety grows without much of a stem, seeming to sprout from the ground itself. An alluring scent permeates the air around them.
Geographical origin: Steam jungle
Uses: The petals, either raw or ground into a fine powder, lend themselves to aiding in creating aphrodisiacs or other concoctions that stimulate the senses.
The Mind Cap is a fairly tall mushroom with a wide, red cap that is speckled with six white dots and one orange one located on the very apex of the tip. Should one squeeze the mushroom it will emit a sap-like amber substance that makes whatever it touches all tingly and numb.
Geographical origin: The Dark forests.
Uses: When the mushroom is consumed people will experience hallucinations and general delirium. First thought of as a drug until people later found out that the oils within are poisonous to most any race. Rather quickly rotting away at an unfortunate soul’s mind until they’re left nothing more than a gibbering, drooling mess. What causes this is the amber oils it secretes, which can also be injected into the bloodstream for a similar and more immediate effect.
Commonality: Uncommon clusters of 4-6.
COMMONLY USED IN: Cooking, potion base.
Sunflowers have always proven a constant source of food and delight to the masses. A couple hundred years in darkness didn’t change a thing. Soon after twilight settled in the realm, human agriculturalists began the process of selectively breeding choice crops to thrive with the lack of light. The hardy sunflower was one of their first successes.
Prized seeds are an excellent source of protein all on their own. The rich oil they produce is also choice for cooking and makes a rather tasty base to many of today’s potions. Their cheery blue hue also makes them a favorite in many gardens.
Not unlike their predecessors, the large heads of these flowers follow the progress of the moon through the sky.
A strange, parasitic plant that oddly flourishes within the presence of forbidden magics, especially necromancy. In a natural setting, the necroweed initially grows on decaying trees, just like a fungus. A few days after initial growth, it sprouts a blueish lavender flower that sprays golden pollen. This pollen can be considered a seed as well, which flies through the air in search for any undead creature. Once it finds its target, it plants itself upon it and waits for a few more days, before its vines and stems begin to take over the undead’s body. Eventually, this plant corrupts the undead horror, replacing its long deteriorated flesh with its own branches and adding a certain sturdiness and flexibility just not present in normal undead. Also,Necroweed seems to change its appearance depending on its habitat. For example, necroweed in the mountains and the north would be likely to be more shrubbery and thick, while those in the more humid areas would have herb-like properties, thus having a certain uniqueness in both dexterity and constitution of the host.
Habitat: Noct Astoria, Dark Reaches, anywhere with undead as well as corpses
Population: Uncommon in the said habitats. Rare anywhere else in the realm.
Characteristics: A flower rumored to have been created by Dorjan himself. She comes in a variety of colors and looks like a normal water lily to any eye. Subtle charm energy emits from her petals to draw adventurers closer, keeping her tentacles transparent, before tangling herself around her prey and dragging them under the water.
Her grip is tight and takes great strength to loosen. The longer her hold remains on prey the more life force she drains from them. It is difficult to tell if those who fall victim to her embrace die from lack of oxygen or her feeding.
Habitat: Any body of water.
(credits to eavn#1009 for art)
This herb is spoken of in myths, rumoring to resurrect the dead. It’s location is unknown. Also, it’s true appearance has never been discovered, but in ancient texts, it is written as a tiny, well hidden flower with wispy, translucent petals.
Habitat: Unknown, Rumored to grow in the Fey Woods
Pennyroyal is a low creeping herb with a squarish stem and small dark green leaves which grow in pairs. The flowers grow in round clusters which are mauve in hue. The leaves should be plucked and while fresh be thrown into a person’s bath water. They may then have an aphrodisiac effect on anyone the recipient attempts to influence in the next 1d4 days. In addition, if dried (takes two weeks), the leaves may be sprinkled among books, and will then act as an insect repellent. These make the leaves highly prized among mages and sages.
Habitat: Urban Areas, Grasslands
When someone chews on a Pepper root, it makes them feel speedy, energetic and effective. The heart races and the user feels ALIVE, so alive they sometimes stay away for days at a time. The drug is commonly abused because of the speedy nature of the drug, it often leads to faster chewing of the root. Once a user is out, they inevitably feel like they need more.
HABITAT: Prism Dunes.
COMMONLY USED IN: Repellent.
UNIQUE CHARACTERISTICS: The flowers of the Scenyte can be used for one thing and one thing only. Repellent, there are many creatures that highly dislike this flower’s scent. As such it is often imported from Lyeria where it is monopolized and overpriced. It is almost a necessity that anyone venturing into the prism dunes, should carry a head with them to keep the wild royal hunters at bay. The roots of this plant however, though carrying a disgusting taste and scent. Can provide an excellent source of emergency hydration if cut and sucked upon.
FREQUENCY: Very Common
COMMONLY USED IN: Heat Resistance, Minor Flame Resistance
UNIQUE CHARACTERISTICS: The Smokeblossom grows to about a foot in length with a singular large blossom being its main means of reproduction. This flower is deep red in color with a fine yellow outline and is where the natural heat given off by the plant is most evident. It reproduces by ejecting seeds through the stamen in a distinctly smoke-like emission, hence its name. These seeds then root themselves into loose ash piles, or into the cracks of surrounding brimstone.
The plant itself is known to be resistant to flame, along with giving off its own heat if taken away from Musphelheim and into a colder region of the realm.
HABITAT: Fey Wood
FREQUENCY: Very Common
COMMONLY USED IN: Anesthetics,
UNIQUE CHARACTERISTICS: This parasitic plant grows on the large fronds of other plants by sapping and slowly transforming their tissue into its own. However, that isn’t the only function of it. The plant is also carnivorous, attracting prey to it’s tendrils to, once more, assimilate them into the plant. Called a facehugger by many, the plant emits an intoxicatingly sweet smell and lures travelers and other creatures into the clutches of the tendrils before spraying it with a sleeping powder. After the powder is applied, the plant continues to digest the prey it caught. For humanoid creatures that stand around six feet, they merely consume the face and absorb skin, tissue, and brain as it provides the most nutrition. It then leaves the body and bones to be absorbed by the host plant. Whenever a tendril becomes engorged from consuming so much, they explode into a mass of spores to spread over other plants, allowing more and more growth exponentially. However, they cannot grow outside of this specific area due to the fact that they’ve adapted for specifically those conditions, leaving them to be more rare.
A beautiful orange and red flower that glows and emits warmth. If nearby a mana source, the petals may even turn pink. These flowers are rare and dying, there is currently a small field of them within Verdisol. The air and atmosphere around these flowers is warm and inviting.
Viu Fungi are massive, heterotrophs that emit a vibrant, pink light. The caps of these fungi are full of mana from their hyphae (roots) soaking up nearby mana sources. During their reproductive times, they’ll expel their spores to procreate and any living creature within close proximity will be exposed to particles of mana that attach to their lungs; it’s normally a prime suspect to Mana Poisoning. Only those of high proficiency in mana can handle these fungi with care.
Habitat: Near Mana Lakes
Commonly Used In: Poisons, Mana Elixirs
The Weeping Fern is a tree found only in select areas. The trunks hang down like heads, taken over by depression as they wail about their misgivings. Leaves, a beautiful display of luminescent pink and purple, drop down from the arms of the tree; they resemble a never ending waterfall with how the light from them move. As breathtaking as this plant may seem, it can be dangerous to cross paths with. Being within direct sight of it will make anyone feel dread, emptiness, sadness. These emotions will only heighten the closer you get to it. Longer exposure can prove to have lasting effects such as: depression, anxiety, suicidal ideation, and insanity. The only way to protect yourself from the Weeping Fern is to never look directly at it. One glance will entrap you in its depressing hold. If anyone manages to take a strand of its vine-like leaf, the glow will dull and can be utilized; only if you’re brave enough.
Habitat: Near Mana Lakes, Fey Wood and Brier Forest
Commonly Used In: Recreational drugs, Mana Elixir, alcoholic beverages