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Divine Boons

Home Player Guide Divine Boons

    Divine boons are granted through a character's devotion to a particular entity. It is recommended that you pick a boon that will both build towards the character style you have in mind, as well as matches the character's personality and identity.

    Charon

    Tier I (5 DVO)
    Blessed
    Tier II (10 DVO)
    Exalted
    Tier III (15 DVO)
    Sanctified
    Sacred Formulae Root Analysis

    (Passive)

    Whenever the devotee attacks or casts a spell, they may reduce their target's AC and SR by an amount equal to their INT before rolling to hit.

    Additive Properties

    (Passive)

    All of the devotee's spells may gain a secondary effect at half of their Magic Rank (rounded up).

    Parabolic Reflection

    (Active, Standard)

    When hit by a spell, the devotee may negate it and reflect the spell back to the target for double the original effect.

    (Targets: Self, Save: None, Turns: 3, Use: 1/Day)

    Elseldir

    Tier I (5 DVO)
    Blessed
    Tier II (10 DVO)
    Exalted
    Tier III (15 DVO)
    Sanctified
    Lunar Blessing Erudite Healing

    (Passive)

    Whenever the devotee casts a healing spell, their target is healed additional HP equal to their WIS.

    Moonlight Shield

    (Passive)

    The devotee's party members gain bonus AC and SR equal to their WIS.

    Blue Moon

    (Active, Free)

    Whenever a party member would suffer fatal damage, the devotee may immediately heal them to full HP.

    (Targets: 1, Save: None, Use: Unlimited, Cost: -1 CON, Permanent)

    Fortuna Fen

    Tier I (5 DVO)
    Blessed
    Tier II (10 DVO)
    Exalted
    Tier III (15 DVO)
    Sanctified
    Fen's Fancy Ante Up

    (Active, Free)
    After the devotee roll for potency, they may wager with Fortuna for even greater rewards.

    Rules: Roll 1d20.

    11-20+: Increase the potency result by 100%. The devotee may use this result or choose to use Ante Up again.

    1-10: The devotee takes damage equal to their potency result (including any increases from Ante Up). This damage cannot be negated in any way.

    (Targets: Special, Save: None, Use: Unlimited)

    Weighted Dice

    (Passive)
    All of the devotee's d20 rolls gain a +5 Luck bonus.

    Split Odds

    (Active, Free)
    On the devotee's first d20 roll of the turn, roll 2d20 instead. They may choose which result to take.
    (Targets: Self, Save: None, Turns: 3, Use: 1/Day)

    Lena

    Tier I (5 DVO)
    Blessed
    Tier II (10 DVO)
    Exalted
    Tier III (15 DVO)
    Sanctified
    Death's Kiss Dark Fortitude

    (Passive)

    The devotee gains bonus HP equal to their STR mod multiplied by their character level.

    Sacrifice

    (Passive)

    Whenever the devotee attempts a physical or magical attack, before the attack is rolled, they may reduce their current HP for an equivalent amount of bonus damage.

    (Bonus damage from this boon is not modified by your Critical Multiplier)

    Reaper's Vigor

    (Active, Free)

    Any physical or magical damage dealt by the devotee heals them for half of the damage dealt.

    (Targets: Self, Save: None, Turns: 3, Use: 1/Day)

    Michara

    Tier I (5 DVO)
    Blessed
    Tier II (10 DVO)
    Exalted
    Tier III (15 DVO)
    Sanctified
    Call of the Wild One with Nature

    +5% Familiar Proficiency Gain (Cumulative)

    (Active, Free)

    Once per round, you may use Summon as a Free Action.

    Blood Bond

    +5% Familiar Proficiency Gain (Cumulative)

    (Passive)

    The HP cost of Embrace is reduced by 30%.

    Evolution Surge

    +5% Familiar Proficiency Gain (Cumulative)

    (Active, Free)

    At the beginning of your turn, you may grant your active familiar an ability it did not already possess that it would normally have access to.

    You may temporarily raise an ability’s tier by 2 (to a max of 3).

    (Targets: Familiar, Save: None, Turns: Duration, Uses: 1/Day)

    Surna

    Tier I (5 DVO)
    Blessed
    Tier II (10 DVO)
    Exalted
    Tier III (15 DVO)
    Sanctified
    Beloved Pyroclasm Warmth

    (Passive)

    Each time the devotee is hit by an attack or offensive spell, they gain 1 stack of Surna's Flame until the end of combat.

    Surna's Flame = +1d8 True Damage (Ignores DR)

    Radiance

    (Active, Standard)

    Cleanse all party debuffs. For each debuff cleansed, the devotee gains 1 stack of Surna's Flame.

    (Targets: Party. Save: None. Turns: N/A. Uses: 3/Day)

    Inferno

    (Active, Standard)

    Upon evoking Inferno, you may spend any number of stacks of Surna's Flame. For each stack expended, the devotee erupts into brilliant light, dealing AoE damage, dazzling opponents, and granting party-wide DR until the end of combat.

    Effects (per Surna's Flame spent)

    • Damage: +2d8 True Damage
    • Blind: -2AC
    • DR: +5DR

    (Targets: Special. Save: None. Turns: Special. Uses: 1/Day)

    Xerxes

    Tier I (5 DVO)
    Blessed
    Tier II (10 DVO)
    Exalted
    Tier III (15 DVO)
    Sanctified
    The Brand Cortex Bleed

    -2 WIS (Cumulative)

    (Passive)

    When hit with a successful physical or magical attack, the target temporarily loses 3 INT, WIS, and CHA. This effect stacks.

    Madman's Conviction

    -3 WIS (Cumulative)

    (Passive)

    When hit with a successful physical or magical attack, the target takes an additional +1d8 for each stack of Cortex Bleed they are suffering.

    Shared Psyche

    -4 WIS (Cumulative)

    (Passive)

    Burst of power that shares the attacker's madness with all enemies. They share the WIS penalties of the attacker, and every affected enemy gives an additional 1d8 damage to the attacker.