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Organization Benefits

Home Player Guide Organization Benefits

    Tiers cost 15 rep each, and you must follow the branches. 45 rep allows you to start in another org. You may move along the branches within the same org as you like. 60 rep still gains the ability to make an artifact for org/religion, equal to 250,000sc.

    Blood Knights

    BLOOD KNIGHTS Tier 1 Tier 2 Tier 3
    Scale Rewards Leader Rewards +5%sc Leader Rewards +5%sc Leader Rewards +5%sc
    Blood Oath Gain 5% damage bonus with each Imperial Demon or En’yre present, depending on Creed. Stackable 3x. Gain 10% damage bonus with each Imperial Demon or En’yre present, depending on Creed. Stackable 3x. Gain 15% damage bonus with each Imperial Demon or En’yre present, depending on Creed. Stackable 3x.
    Zealous Loyalty Gain 10 temporary HP per >40 REP leader present. Gain 20 temporary HP per >40 REP leader present. Gain 30 temporary HP per >40 REP leader present.
    Synchronized Regiment In a round, if two or more BK attack the same enemy at once, they gain +5 AC. In a round, if two or more BK attack the same enemy at once, they gain +10 AC. In a round, if two or more BK attack the same enemy at once, they gain +15 AC.

    Da Gang

    DA GANG Tier 1 Tier 2 Tier 3
    Scale Rewards Leader Rewards +5%sc Leader Rewards +5%sc Leader Rewards +5%sc
    Swarm For every Da Gang member present, gain +3 on all attacks. Stackable 3x. For every Da Gang member present, gain +6 on all attacks. Stackable 3x. For every Da Gang member present, gain +9 on all attacks. Stackable 3x.
    Sticky Fingers For every Da Gang member present, gain +5 on DEX checks. Stackable 3x. For every Da Gang member present, gain +10 on DEX checks. Stackable 3x. For every Da Gang member present, gain +15 on DEX checks. Stackable 3x.
    Smash and Grab For every Peacekeeper present, gain +3 AC/SR and 5% damage. For every Peacekeeper present, gain +6 AC/SR and 10% damage. For every Peacekeeper present, gain +6 AC/SR and 15% damage.

    Engineering Corps

    ENGINEERING CORPS Tier 1 Tier 2 Tier 3
    Scale Rewards Leader Rewards +5%sc Leader Rewards +5%sc Leader Rewards +5%sc
    Constant Maintenance EC members can give themselves 5 HoT during an action. It stacks normally with standard HoT. EC members can give themselves 10 HoT during an action. It stacks normally with standard HoT. EC members can give themselves 15 HoT during an action. It stacks normally with standard HoT.
    Constructive Defense Every 2 EC members providing an AC/SR buff add +5 to the buff. Every 2 EC members providing an AC/SR buff add +10 to the buff. Every 2 EC members providing an AC/SR buff add +15 to the buff.
    Engineered Offense Every 2 EC members providing the same attack buff add +5 to the buff. Every 2 EC members providing the same attack buff add +10 to the buff. Every 2 EC members providing the same attack buff add +15 to the buff.

    Garden of Delights

    GARDEN OF DELIGHTS Tier 1 Tier 2 Tier 3
    Scale Rewards Leader Rewards +5%sc Leader Rewards +5%sc Leader Rewards +5%sc
    Smooth Operator 1/BEQ, CHA can be used as a substitute for a skill check roll. 2/BEQ, CHA can be used as a substitute for a skill check roll. 3/BEQ, CHA can be used as a substitute for a skill check roll.
    Silver Tongue For every 5 points in CHA, gain +3 additional points on CHA checks. For every 5 points in CHA, gain +6 additional points on CHA checks. For every 5 points in CHA, gain +9 additional points on CHA checks.
    Secret Peddler For every other non-Garden member present, gain +3 to WIS and INT checks. Stackable 3x. For every other non-Garden member present, gain +6 to WIS and INT checks. Stackable 3x. For every other non-Garden member present, gain +9 to WIS and INT checks. Stackable 3x.

    Mage's Council

    MAGE’S COUNCIL Tier 1 Tier 2 Tier 3
    Scale Rewards Leader Rewards +5%sc Leader Rewards +5%sc Leader Rewards +5%sc
    Esoteric Knowledge INT or WIS gain +3 for every 5 points for skill checks. INT or WIS gain +6 for every 5 points for skill checks. INT or WIS gain +9 for every 5 points for skill checks.
    Thorough Study If an INT or WIS check is failed, gain +5 on next attempt. If an INT or WIS check is failed, gain +10 on next attempt. INT or WIS checks are swappable for any check.
    Order and Reason For every Peacekeeper present, gain +5% damage. Stackable 3x. For every Peacekeeper present, gain +10% damage. Stackable 3x. For every Peacekeeper present, gain +15% damage. Stackable 3x.

    Merchant's Conglomerate

    MERCHANT’S CONGLOMERATE Tier 1 Tier 2 Tier 3
    Scale Rewards Leader Rewards +5%sc Leader Rewards +5%sc Leader Rewards +5%sc
    Hostile Takeover For every other MC present, gain 1000 sc rewards for the BEQ and +5 CHA checks. Stackable 3x. For every other MC present, gain 2000 sc rewards for the BEQ and +10 CHA checks. Stackable 3x. For every other MC present, gain 3000 sc rewards for the BEQ and +15 CHA checks. Stackable 3x.
    The 1% Tax write-off refunds 5% of scales spent per transaction. Tax write-off refunds 10% of scales spent per transaction. Tax write-off refunds 15% of scales spent per transaction.
    Silver Spoon Every level up also provides 2500 scales. Every level up also provides 5000 scales. Every level up also provides 10000 scales.

    Peacekeepers

    PEACEKEEPERS Tier 1 Tier 2 Tier 3
    Scale Rewards Leader Rewards +5%sc Leader Rewards +5%sc Leader Rewards +5%sc
    Chaos Control Gain +5 DR for every Mage’s Council or Engineering Corps. present. Stackable 3x. Gain +10 DR for every MC or EC present. Stackable 3x. Gain +15 DR for every MC or EC present. Stackable 3x.
    Justice for All For every Peacekeeper injured in a round, gain +5% damage against their attacker. Stackable 3x. For every Peacekeeper injured in a round, gain +10% damage against their attacker. Stackable 3x. For every Peacekeeper injured in a round, gain +15% damage against their attacker. Stackable 3x.
    Protector of the Weak When present, every character under level 15 gains +5 AC/SR. When present, every character under level 15 gains +10 AC/SR. When present, every character under level 15 gains +15 AC/SR.

    Skull Raiders

    SKULL RAIDERS Tier 1 Tier 2 Tier 3
    Scale Rewards Leader Rewards +5%sc Leader Rewards +5%sc Leader Rewards +5%sc
    Intimidating Leadership >40 REP characters provide -5 AC/SR to enemies. >40 REP characters provide -10 AC/SR to enemies. >40 REP characters provide -15 AC/SR to enemies.
    Brutal Efficiency For every enemy felled by a Skull Raider, all SR gain +5% damage. Stackable 3x. For every enemy felled by a Skull Raider, all SR gain +10% damage. Stackable 3x. For every enemy felled by a Skull Raider, all SR gain +15% damage. Stackable 3x.
    Merc Work Gain 2500 sc per non-SR hosted BEQ. Gain 5000 sc per non-SR hosted BEQ. Gain 10000 sc per non-SR hosted BEQ.

    Storm Riders

    STORM RIDERS Tier 1 Tier 2 Tier 3
    Scale Rewards Leader Rewards +5%sc Leader Rewards +5%sc Leader Rewards +5%sc
    Pirate’s Life In a vessel on or in the water, gain +5 on CON and DEX checks. In a vessel on or in the water, gain +10 on CON and DEX checks. In a vessel on or in the water, gain +15 on CON and DEX checks.
    Ahoy Mateys For every Storm Rider present, the group gains +3 on all attacks. For every Storm Rider present, the group gains +6 on all attacks. For every Storm Rider present, the group gains +9 on all attacks.
    Booty Every Storm rider present adds 3000 sc to all Storm Rider rewards in the BEQ. Every Storm rider present adds 6000 sc to all Storm Rider rewards in the BEQ. Every Storm rider present adds 9000 sc to all Storm Rider rewards in the BEQ.

    The Archivists

    THE ARCHIVISTS Tier 1 Tier 2 Tier 3
    Scale Rewards Leader Rewards +5%sc Leader Rewards +5%sc Leader Rewards +5%sc
    Cloak and Dagger When Archivists buff DEX or INT, all Archivists receive the buff. When Archivists buff DEX, INT, or WIS, all Archivists receive the buff. When Archivists buff DEX, INT, WIS or attacks, all Archivists receive the buff.
    Chameleon Archivists may take the title equivalent to their rank of one organization. They count as that org. for BEQ-related abilities. Archivists may take the title equivalent to their rank of one religion, except for max rep. Archivists may take a third organization title equal to half their rep. They count as both for BEQ-related abilities.
    Invisible Hand One reward reserved for other organizations can be taken per BEQ. Two rewards reserved for other organizations can be taken per BEQ. Three rewards reserved for other organizations can be taken per BEQ.

    The Treasury

    THE TREASURY Tier 1 Tier 2 Tier 3
    Scale Rewards Leader Rewards +5%sc Leader Rewards +5%sc Leader Rewards +5%sc
    The Mint +5% stipend per month +10% stipend per month +15% stipend per month
    Tax Collector Gain CR 2 scale and proficiency rewards for CR 1. Gain CR 3 scale and proficiency rewards for CR 2. Gain CR 4 scale and proficiency rewards for CR 3.
    Death and Taxes Upon OC or staff NPC death, gain 50% of that oc’s scales at death. Upon OC or staff NPC death, gain 100% of that oc’s scales at death. Upon OC or staff NPC death, gain 100% of that oc’s scales at death plus 25% interest.
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