Luck

Luck is your character’s invisible ability. Some attributes this to divine will, while others view luck as a means to invest in.

There is a luck bonus that you can earn through roleplay. Some species have luck available to them as a starter skill. The luck bonus works as follows:

  1. Before a skill check, attack, or magic spell roll, you may cast a luck roll.

  2. To declare a luck roll, you must say, out of character, you are rolling for luck.

  3. You then state you believe your roll will be even or odd, then roll a 1d100.

  4. If you predict correctly, your luck + value is applied. If you predict incorrect, your luck - value is applied.

Luck levels:

0 - Starting level, no possibility for detriment or bonus.
1 - +1 or -1 to dice rolls. Earned by spending 100 attribute points (at once) or winning 50 gambles.
2 - +2 or -2 to dice rolls. Earned by spending 250 attribute points (at once) or winning 200 gambles.
3 - +3 or -3 to dice rolls. Earned by spending 500 attribute points (at once) or winning 400 gambles.