Geography

Home World Geography
    World Map

    Ecology

    Biomes are considered large areas that are not confined to one specific continent or place. Biomes are associated with different environmental types. Similar biomes are outside of each city as well as on different continents. Within Tenebris Realm, Biomes can be divided into 2 types, that of the Frontier and those of the Rift Lands.

    Mana has no type and is considered a highly dangerous, naturally occurring substance. Mana pools in the wild will have no element or type. Every character has a mana system (much like a circulatory system or nervous system), that is naturally attuned to a certain type of mana which they can expand on. Characters cannot wield contradictory mana types unless they’ve undergone substantial character development. Go here for more information on magic.

    The Frontier has stable mana sources and a wide variety of civilizations and outposts. Additionally, the Frontier represents a very real physical and mental demarcation between normal citizens, adventurers, and places, to those that exist within the Rift Lands. A massive road and now ruined train track network web across the various continents, which often act as boundaries between those trying to survive and the forces of Darkness.

    The Rift Lands contain unstable mana, beings and places. Located within the edge of Darkness that surrounds the Frontier or in small pockets within the Frontier. The Rift Lands can represent a snapshot in time, a particular element’s chaos, something as simple as an ancient ruin, or a substantial, populated city. These lands come and go as needed and are often the center of great events.

    There is overlap between the Frontier and Rift Lands in terms of the biome types, as no one singular continent is made of one type. Below are some examples, and a picture gallery, of the Stable and Unstable Biome Types within Tenebris Realm.

    Stable Biomes

    • Bays, Inlets, Rivers, and Lakes
    • Bog (Swamps)
    • Desert
    • Forests
    • Grasslands
    • Ice Floes
    • Mountains
    • Shrubwood
    • Steam Jungles
    • Taiga
    • Underground Caverns

    Unstable Biomes

    • Leylines (Controlled, Wild, Darkened)
    • Mana Forests (Fey Wood, Brier Forest)
    • Nexus (Altars, Special Locations)
    • Ruins (Gnomish, Faeish)
    • Lost Cities

    Continents, Cities, and Outposts

    Calinis


    TBA

    Dark Reaches


    Massive in scale, the Dark Reaches offer little in terms of creature comfort and help. Many beings that live here are corrupted or have forsaken society or inhabit long-forgotten cities and civilizations amidst the shadows. A number of city outposts exist within the Dark Reaches, acting as beacons for both weary adventurers and the horrors that dwell within them. It is unknown how large the Dark Reaches are.

    Dragon’s Cradle


    The largest territory of known dragons.

    Esmeen Peninsula


    Far North


    H’Nua


    Iron Fall


    Shepherd’s Rest


    The Shard


    • Long Gaze
    • Wanderer’s Landing

    Outposts


    • Crash Site
    • The Crossbones
    • Druid Cave
    • Eastwich Port
    • Flotilla
    • Lost Haven
    • The Queen
    • Settlements
    • Skull Keep
    • Skyshard
    • Verdant Conclave
    • Vessel Interior