This section is considered an overview of the Roleplay Setting. It is suggested to read each recommended link on their own to gain a better understanding of the world. For more information please refer to the listed links below:
Esterin is a planet that has suffered an apoclyptic event and survived to tell the tale. Twilight was a mass extinction event inflicted on the world by outer-stellar beings as well as on-planet politics. The majority of people who populate the world are descendents of survivors. Society, economics, and technology are a significant part of Tenebris Realm. As the roleplay takes place across a unique planet, different regions, cities, and people will have often conflicting interpretations of the world. The world has healed enough for new opportunity to arise for descendents, but the visceral scars and widespread memory of Twilight still remains as a heavy reminder on all people.
Every people, city, and region are unique. Like Earth, no one single space is homogenous to a unifying ideal. Some areas come close, such as Lyeria or Srbavyr, but no one city or territory is uniformly cohesive in ideals or objectives. At this point, all regions experience substantial migration, and the transitory populations between massive cities such as Taunhill and Verdisol are significant.
Most people of the same species share a common language and belief. Those who live in the same area will agree to patrol their own streets, provide aid and healthcare, as well as look to increase their local incomes. Esterin, much like Earth, does not exist without social pressures or expectations. Propriety is dictated by local social norm, family history, as well as economic status. Additionally, some cities are heavily technology oriented, while others take a more mystical approach by using magics or other natural means.
Religion varies significantly among people and groups. There is consensus among everyone on Esterin that the Gods are real and are spiteful. These beliefs can heavily influence a character's potential for growth as well as their character archetype.